![]() ![]() Each character has attributes that determine his prowess in both. Once male family members come of age at 16, they act as units that can be used to govern settlements and lead armies in battle as generals. Characters Each faction has a ruling family. It is possible however, to capture a city with an existing Master Guild Hall of a certain type, and have two of one kind. Guild halls may also be later upgraded to a «Master Guild Hall», which may provide a larger bonus or even grant a bonus to all of the faction's settlements while still retaining a more notable bonus in the city the structure is built, and then possibly upgraded to the «Guild Headquarters», which provides the greatest bonuses, although each guild can have only one headquarters anywhere in the world at the given time, and each faction can only construct one Master Guild Hall of each guild in their empire. Players may convert a settlement to a different type, although larger cities may not be converted into castles. A small quantity of militia troops, stationed in the city where they have been trained, can have the benefit of no upkeep cost, that cost being a great burden on the economy of a faction throughout the game. Cities generate much larger income and are technological centres of a faction, but are more difficult to defend and only have access to militia troops, which are generally inferior to those trained at castles except for a select few unique units. However, castles generate less income, cannot train as many agents as cities, and have no access to higher civilian technologies including, but not limited to, taverns, markets, and buildings related to law and health such as town halls, and the eastern Bimaristan. Castles have better defensive capabilities and have access to a larger selection of soldiers including cavalry, infantry, and missile troops most of which can only be obtained through castles, and for the most part are superior to city troops in terms of abilities, morale, and combat statistics. Unlike previous Total War titles, there are two kinds of settlements, each with different advantages and disadvantages: cities and castles. ![]()
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March 2023
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